Sunday, June 19, 2011

Zombie Apocalypse

I for one am a zombie fan, like millions of others out there. I think a new narrative and game mode involving zombies and/or post-apocalyptic wastelands would improve Minecraft’s playability. Here are some examples:

Narrative

Basically, overpopulation was taking place in the Minecraft world and people were forced to find a way to get through the bedrock in hope of finding more space for homes. So while experimenting with obsidian and flint, a scientist had accidentally created a portal to the nether. Thinking he had found the solution, everybody rejoiced and praised him.
5 Years Later
“After being exposed to the air deep in The Nether, a miner’s pet dog has gotten infected with what seems to be a new variation of flu, doctors are working 24/7 to try to heal it.”
Basically you are one of the few remaining survivors, you wake up in your bed to the sound of your own breathing and curse because you are late for work, you wonder why the electricity and water aren’t working, and you head outside to investigate”.

Game Mode

Players get 3 minutes to build and then are attacked by hordes and hordes of flesh eating zombies. They are given the new weapons in this update to help them survive, also if a player is bitten, his skin will turn green and will die and be reincarnated as a zombie over a course of 5 minutes.

Additions In This Update

Double Barreled Shotgun
Sawn Off Shotgun
Saw (Can be used for building/fighting)
Chainsaw
Flamethrower
Hammer (To build barricades)
Zombies are slower and can have limbs/head blown off causing blood pixels to fly.
New Trap Blocks
Flare Gun
Jungle Biomes (Thick forests, few new plant types covering everything)

Posted by: Gamesdude109
Thanks for reading!


[editors note: As for the gametype idea, A+. A narrative is generally the main focus of a game, and sadly I don't know if this could fly. But with a slight tweak, such as instead of a narrative, it becomes a "mission". That could work, you're flown into an area where this is a problem, and they experiment with the Nether and basically continue your plot line, but it becomes a subset of the main gameplay. If this we're the case I would love to see it implemented. The guns and more high tech items seem to stray from the whole feel of Minecraft, perhaps at most one or two guns, but other than that I think the weaponry should stick to mods. If you would like to expand or alter your idea feel free to publish another write-up under the same tag.]

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